Detailed installation instructions and configuration guides are available.
Features
77 m drivable car ferry with a walkable bridge, passenger lounge and cabins
Captain panel at the helm: speed, heading, ramps, dock, and an engine telegraph that works as cruise control
Bow and stern car ramps that stop on the quay and stay down while a car is on them
Cars parked on the car deck ride along without sliding, and drive off normally when someone gets in
Dock at any quay: the ferry is held still and level while cars drive on and off
94 seats for passengers, synced for every player
Interior doors that open as you walk up, and lights that come on at night
Players on deck are not knocked over by the ferry's motion
A sunk or capsized ferry is put back upright, and its fuel stays full
Spawn it with /ferry, from your garage or spawn menu, or from your own scripts
Helm access by vehicle keys, staff jobs or an ACE, or open to everyone
Works with 9 vehicle key scripts and 5 fuel scripts
Hooks and exports to gate and react to every action, and to dock, move the ramps and limit the speed from your own scripts
12 languages
Qbox, QBCore, ESX or fully standalone, with no required dependencies
Description
Drivable Ferry puts a 77 m car ferry on your server's water: take the helm on the bridge, lower a ramp at the quay, let the cars drive on and sail them across while passengers sit in the lounge.